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Can
an unreachable object become reachable again?
Question:
What method must be implemented by all threads?
What are synchronized methods and synchronized
statements?
What is Externalizable?
What modifiers are allowed for methods in
an Interface?
What are some alternatives to inheritance?
What does it mean that a method or field
is "static"? ?
What is the difference between preemptive
scheduling and time slicing?
What is the catch or declare rule for method
declarations?
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A: | An unreachable object may become reachable again. This can happen when the object's finalize() method is invoked and the object performs an operation which causes it to become accessible to reachable objects. |
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A: | All tasks must implement the run() method, whether they are a subclass of Thread or implement the Runnable interface. |
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A: | Synchronized methods are methods that are used to control access to an object. A thread only executes a synchronized method after it has acquired the lock for the method's object or class. Synchronized statements are similar to synchronized methods. A synchronized statement can only be executed after a thread has acquired the lock for the object or class referenced in the synchronized statement. |
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A: | Externalizable is an Interface that extends Serializable Interface. And sends data into Streams in Compressed Format. It has two methods, writeExternal(ObjectOuput out) and readExternal(ObjectInput in) |
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A: | Only public and abstract modifiers are allowed for methods in interfaces. |
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A: | Delegation is an alternative to inheritance. Delegation means that you include an instance of another class as an instance variable, and forward messages to the instance. It is often safer than inheritance because it forces you to think about each message you forward, because the instance is of a known class, rather than a new class, and because it doesn't force you to accept all the methods of the super class: you can provide only the methods that really make sense. On the other hand, it makes you write more code, and it is harder to re-use (because it is not a subclass). |
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A: | Static variables and methods are instantiated only once per class. In other words they are class variables, not instance variables. If you change the value of a static variable in a particular object, the value of that variable changes for all instances of that class. Static |
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A: | If a checked exception may be thrown within the body of a method, the method must either catch the exception or declare it in its throws clause. |
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